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Alpha Version 0.26 Release Notes

edited July 2015 in Insignificant
Kickstarter Update Link

Check that link out for video, images and info about the release.

Alpha Version 0.26 Release Notes

This version should wipe any saves from versions earlier than 0.25. If it does not, and you pick up where you left off, you might run into some unexpected issues. Make sure to hit delete on the Save Menu to start over from the beginning if that happens.


Character Creation
Difficulty Options
Compendium (Contains In-Game Tutorial)
Combat and Magic System
First Person/Third Person Modes
Inventory and Equipment System
Save System
Crafting, Enchantment, and Spell Creation
Music and Sound Effects
Controller and Mouse/Keyboard Support
Interactive NPCs, Doors and Items
Day/Night Cycle
Still In Progress:

Many Incomplete Areas, NPC's, and Items, including most Reward Items
Oculus Rift Mode
Underwater Travel
In-Game Map
Configuration options
Addressed Issues:

Shadow quality increased, there should be less instances of jaggy shadows on all shadow settings.
Physics integrity increased, any objects which move using physics should perform better now.
Outdoor level load time reduced, the terrain script was causing some additional load time, which should be reduced now.
Known Issues:

If you equip gear before entering character creation (by crafting something before you finish the first area and equipping it), gear will not display properly until leaving the area or re-equipping the gear.
Enemies killed in the air will sometimes not fall to the ground.
Items that pop out of slain enemies will sometimes not fall to the ground.
Occasional camera freeze when loading resources, gathering more data on this bug.
There is no "Back" button in the Crafting menu. Pressing "Cancel", "Tab", "Start" or clicking another tab will all exit the crafting menu. A button will be added at a later date.
Animated grass does not display properly in certain areas. Looking into a fix for this.
If you experience any of these issues please submit a bug report.
This discussion has been closed.