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Alpha Version 0.27 Release Notes

DanDan
edited July 2015 in Insignificant
Kickstarter Update Link
https://www.kickstarter.com/projects/significant/insignificant/posts/1288460

Check that link out for video, images and info about the release.

Alpha Version 0.27 Release Notes

This version should wipe any saves from versions earlier than 0.25. If it does not, and you pick up where you left off, you might run into some unexpected issues. Make sure to hit delete on the Save Menu to start over from the beginning if that happens.

Features:

Character Creation
Difficulty Options
Compendium (Contains In-Game Tutorial)
Combat and Magic System
First Person/Third Person Modes
Inventory and Equipment System
Save System
Crafting, Enchantment, and Spell Creation
Music and Sound Effects
Controller and Mouse/Keyboard Support
Interactive NPCs, Doors and Items
Day/Night Cycle
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Still In Progress:

Many Incomplete Areas, NPC's, and Items, including most Reward Items
Oculus Rift Mode
Underwater Travel
Alchemy
In-Game Map
Configuration options
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Addressed Issues:

0.271 Edit:
Fixed an issue causing texture flicker on certain terrain, unrelated to the lighting issue in "Known Issues".
Fixed a scripting bug in the Hall of Exile.
Fixed an error causing players to unintentionally have hot pink nails in some cases. That was kind of funny though.

Many Objects have been updated with new shaders and textures.
Increased base jump-height to allow for access to more areas from level 1.
Moved the "Spinel" NPC.
Fixed a bug which would cause enemies to enter into combat from an upstairs or downstairs floor.
Fixed a bug where animated grass was not appearing in certain areas.
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Known Issues:

Some textures will flicker oddly when exposed to too many lighting objects. If you experience this please screenshot the area this occurs to help us find the affected areas.
Some ground colliders do not align properly with the ground, making feet appear to sink below the ground. If you experience this please screenshot the area this occurs to help us find the affected areas.
If you equip gear before entering character creation (by crafting something before you finish the first area and equipping it), gear will not display properly until leaving the area or re-equipping the gear.
Enemies killed in the air will sometimes not fall to the ground.
Items that pop out of slain enemies will sometimes not fall to the ground.
Occasional camera freeze when loading resources, gathering more data on this bug.
There is no "Back" button in the Crafting menu. Pressing "Cancel", "Tab", "Start" or clicking another tab will all exit the crafting menu. A button will be added at a later date.
If you experience any of these issues please submit a bug report.
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